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Old Aug 08, 2008, 12:28 AM // 00:28   #61
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Quote:
Originally Posted by Bryant Again
Nerf UB, and buff everything else? That kind of voids the point, doesn't it?
no it makes all other "real" builds matter in groups again.
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Old Aug 08, 2008, 12:29 AM // 00:29   #62
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Scavenger's Focus: this skill is no longer a preparation; decreased Energy cost to 5; decreased activation time to 0; increased recharge time to 20 seconds. Functionality changed to: "(10 seconds.) You gain 3..12 Energy if you strike a foe who has condition."

Yea now my ranger can have loads of energy!!!
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Old Aug 08, 2008, 12:30 AM // 00:30   #63
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Quote:
Originally Posted by joshuarodger
no it makes all other "real" builds matter in groups again.
I wouldn't consider any PvE skill to be a part of a "real build".
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Old Aug 08, 2008, 12:31 AM // 00:31   #64
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This update screams "we are afraid of the players" and "we have no good ideas". It amazes me that the message they have gotten from all the complaining for the last several months is that they need to make PvE skills stronger.

Replacing VoD with permaturtled NPCs and the new flag mechanic means that splitting is history (no point in ganking NPCs now and preventing a boost is very important). Yay new boring 8 flaggers vs. 8 flaggers meta.
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Old Aug 08, 2008, 12:31 AM // 00:31   #65
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sweeeeeeeeeeeeeet. no freezieman tonic though
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Old Aug 08, 2008, 12:32 AM // 00:32   #66
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Quote:
Originally Posted by Lothlorian Sassun
Ahh to dream.... Even if Ursan is not the build in DoA anymore PuGs will STILL require a set of 8 skills that is "THE BUILD". If you think you can put just any build together in DoA and have a pug not kick you your dreaming.
Fortunately I'm an Ele - so, I guess I can manage

Quote:
Originally Posted by joshuarodger
no it makes all other "real" builds matter in groups again.
I agree

Quote:
Originally Posted by Bryant Again
I wouldn't consider any PvE skill to be a part of a "real build".
You PvP much by any chance?
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Old Aug 08, 2008, 12:33 AM // 00:33   #67
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This is an awesome update. I mean Onslaught is finally where it should of been since the beginning. Have you guys seen Tease? THat's gonna be off the hook in PvE. Blessings are balanced betweene achother now. Thes also room for people to think of when and where to use it since they can't keep it up indefintley anymore.

Also love the Hero AI changes, there were some things in there that also had me twitiching. Gah, what an update.

What an awesome update.
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Old Aug 08, 2008, 12:33 AM // 00:33   #68
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No, I don't like this. I see people are happy because ANet buffed every skill under the sun and didn't nerf a single one, but the game didn't need to be made any more easy than it already was.

The problem never was that the game was too hard, so for PvE this update solves nothing. Nothing at all.
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Old Aug 08, 2008, 12:33 AM // 00:33   #69
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Originally Posted by Feanixxx
I'm confused - just logged onto my Sin, my SF duration is now 16 seconds not 32 seconds and no mention of any 33% less damage. Then again, it's late, I've been working all day and all that ....
They Updated the PvE Version of the skill. They Left the PvP version of shadow form (which you are describing) the same.
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Old Aug 08, 2008, 12:33 AM // 00:33   #70
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Quote:
Originally Posted by Bryant Again
I wouldn't consider any PvE skill to be a part of a "real build".
i meant a real build. and any non-norn elite pve skill still contributes to a build.
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Old Aug 08, 2008, 12:34 AM // 00:34   #71
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I think this update is exactly what GW needed. Instead of nerfing good skills, they decided to buff bad skills. And the PVE skills aren't stronger, they just made it so we don't have to grind as much, which is what GW is supposed to be like. And i think they did a good job with all the elites that they changed up.

Edit: And for the first time that I have seen, more people like the update than dislike it! Keep up the good work, ANet

Last edited by Trenixz; Aug 08, 2008 at 12:36 AM // 00:36..
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Old Aug 08, 2008, 12:35 AM // 00:35   #72
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Ok Anet, it was fun but love is over. Have fun everyone.
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Old Aug 08, 2008, 12:35 AM // 00:35   #73
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They nerfed ursan and gave everything else some random effects so that the kind of people who use Ursan wouldnt read that far down, thats what i think
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Old Aug 08, 2008, 12:35 AM // 00:35   #74
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Quote:
Originally Posted by Lothlorian Sassun
They Updated the PvE Version of the skill. They Left the PvP version of shadow form (which you are describing) the same.
Ay right, my bad, I was looking at it in my Guild Hall - told you I was tired Be nice if they placed a toggle to switch between PvE and PvP skill descriptions in the GH.
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Old Aug 08, 2008, 12:38 AM // 00:38   #75
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Wern't there supposed to be HoM changes? or did I miss them in the list
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Old Aug 08, 2008, 12:38 AM // 00:38   #76
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Hmmmmm...

Quote:
Originally Posted by Numa Pompilius
No, I don't like this. I see people are happy because ANet buffed every skill under the sun and didn't nerf a single one, but the game didn't need to be made any more easy than it already was.

The problem never was that the game was too hard, so for PvE this update solves nothing. Nothing at all.
In retrospect, I'm starting to learn towards this viewpoint.

What they're doing is attempting to solve the problems, but in the Ursan way. No, not through Ursan, I just used a pun.

When attempting to solve PUG and profession "imbalance", instead of making the professions more viable they just made everyone the same. A similar method is shown in this update: In wanting people to use something besides Ursan, they buff everything. Good idea, wrong direction.





All I can say at this point is /sigh.

Quote:
Originally Posted by AJD
Ok Anet, it was fun but love is over. Have fun everyone.
Try before you leap.
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Old Aug 08, 2008, 12:39 AM // 00:39   #77
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Quote:
Originally Posted by Bryant Again
Nerf UB, and buff everything else? That kind of voids the point, doesn't it?
Thats not really a nerf to UB. BTW still think your happier than Upier?
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Old Aug 08, 2008, 12:39 AM // 00:39   #78
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Quote:
Originally Posted by Trenixz
I think this update is exactly what GW needed. Instead of nerfing good skills, they decided to buff bad skills. And the PVE skills aren't stronger, they just made it so we don't have to grind as much, which is what GW is supposed to be like. And i think they did a good job with all the elites that they changed up.
QFT
New builds will rise like mushrooms after rain.
It will take time to see how OP are some skills , but I think we can all agree that Xinrae's Weapon already needs a nerf.
Also good job with ursan .
@ Numa Pompilius : The mobs also use these , "new" elites , that means their retrospective areas will get harder.
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Old Aug 08, 2008, 12:40 AM // 00:40   #79
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lawl those pve skill buffs are epic fail
as if they werent powerful enough
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Old Aug 08, 2008, 12:40 AM // 00:40   #80
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Quote:
Originally Posted by manitoba1073
Thats not really a nerf to UB. BTW still think your happier than Upier?
If Upier is happier than me because PvE is even worse then, well, no comment

But yes, it *is* a nerf to UB. Warriors can no longer abuse the skill. However, you need to only read my previous posts to know how I truly feel.
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